Experience

Built through doing the work.

Devon's judgement has been developed through studying business and entrepreneurship, building ventures, working on product and commercial questions, and mentoring teams through the early stages of an idea.

This is the evidence behind DEV, not a CV or a claim that experience removes uncertainty.

First Class Bachelor's Degree

Business & Entrepreneurship

Co-founder

BRDGthegap

Cambridge Judge Business School

Ignite Young Minds mentoring experience

Company-building experience

BRDGthegap

A company Devon co-founded to explore better ways of connecting people, evidence of ability and opportunity. The work spans proposition, product, research, customer journeys, public artefacts and commercial choices.

What Devon has worked on
Product, proposition, research, customer journeys, public artefacts and commercial decisions.
What it demonstrates
It keeps DEV close to the reality of building something people must understand, trust and use.
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BRDGthegapProduct / company evidence
PeopleEvidenceOpportunity
01

Candidate-owned proof

Practical evidence of ability before or alongside conventional review.

02

Human review

Evidence is interpreted with judgement rather than treated as an automatic verdict.

03

Employer signal

A clearer basis for an employer-controlled progression decision.

A concise statement of the product direction. No client or employment outcome is claimed.

CAMBRIDGE JUDGE BUSINESS SCHOOL / IGNITE YOUNG MINDS

01Customer definition
02Competitor research
03MVP thinking
04Assumptions
05Testing
06Business models
07First-user planning
08Pitching
Programme mentoring experience. Participants are not presented as DEV customers and no outcome is guaranteed.

Mentoring experience

Ignite Young Minds

At Cambridge Judge Business School's Ignite Young Minds programme, Devon mentored teams through customer definition, competitor research, MVP thinking, testing, business models, first-user planning and pitching.

Devon supported programme teams through practical venture questions, from who the customer might be and what already exists to what could be tested, how a first version might work and how the idea could be pitched clearly.

Discuss a programme

What you actually leave with

The thinking becomes something you can use.

DEV work is made tangible through clear artefacts. The examples described here are illustrative structures, not material from a paid client.

Illustrative DEV artefact / 01

Decision Memo

Turns one consequential question, the evidence, viable options and a recommendation into a decision you can return to.

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Illustrative DEV artefact / 02

Decision Brief

Helps separate evidence from assumptions before comparing options and deciding what needs answering next.

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Illustrative DEV artefact / 03

Idea Check

Makes an early idea, likely first customer, key assumptions and the cheapest useful first test visible.

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Illustrative DEV artefact / 04

Validation Map

Connects customer and competitor evidence to an offer, MVP direction and a real-world validation test.

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Illustrative DEV artefact / 05

First 10 Launch Map

Creates a practical route from the idea to a testable first version and realistic initial users or customers.

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Put the experience to work

Bring a live question, decision or idea.

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