Idea / problem / customer
- Idea and real problem
- Primary customer and early adopter
- Customer context, journey and current alternatives
- Biggest assumptions
- Specific customer-learning actions before Session 2
Build, test, move
Spend four focused weeks turning the idea into a clearer customer, offer, first version, real-world test and route towards your first users.
The question this answers
Move from an idea into something real people can respond to.
Best for
What you get
Bounded research, commercial preparation, between-session actions, test support and initial acquisition planning. No unlimited founder access.
Four-week progression
Research, practical actions and evidence-gathering carry the work between each session.
Five areas of value
Clarify the problem, customer and business.
Market, competitors, customer language, pricing and evidence.
Shape the offer, MVP and real-world validation.
Identify and approach realistic early users or customers.
Where appropriate, use Devon's connections to shorten the route to useful people.
Build / test
First users
Approximately 10 to 25 realistic initial targets, depending on the business model.
Selective network support
Where there is a genuine fit, Devon can also draw on his own network to help move the idea faster. That might mean introducing you to someone who can challenge the idea, a potential early user, another founder, a useful specialist or somebody already operating in the space you are trying to enter. The right introduction at the right time can save weeks of cold outreach.
Introductions are selective and made where they genuinely make sense. They are not guaranteed as part of the Sprint.
Book a 15-min Fit CallBusiness model
Bounded test support
THE PROBLEM
PRIMARY CUSTOMER
EARLY ADOPTER
CUSTOMER JOURNEY
COMPETITOR LANDSCAPE
MARKET SIGNALS
CUSTOMER LANGUAGE
VALUE PROPOSITION
Tangible output
A substantial practical output built for action, not more notes.
You should leave knowing
The goal is not 10,000 users. It is finding a small number of real people who care enough to engage with what you are creating. The Sprint builds a route towards those first ten. First ten users or customers are a target, not a guarantee.
DEV Idea to First 10 Sprint
15 minutes to understand what you are working through and whether DEV can actually help.